There is no finite number of skill magazines. Skill magazines raise the corresponding skill by 10 for a short time, or 20 with the Comprehension perk.
There are 4 skill books for each skill, except Science which has a fifth book as a quest reward ( Dead Money adds additional books, giving a total of 5 each, except Science which now has 6 and Survival which receives no additional book). With the following stats all skills will start at 17 with the exception of Barter and. reading skill books (permanent) and magazines (temporary) Įach skill book, when read, raises the corresponding skill by three point (four points with the Comprehension perk).During the quest Ain't That a Kick in the Head, you will choose three skills to receive a one-time boost of 15 points. With all four installed, the maximum level reaches 50.
You won't be able to get a 100 in all stats even if you started with 10 intelligence, educated perk and all skill books. Installing each of the add-on packs Dead Money, Honest Hearts, Old World Blues, and Lonesome Road raises the maximum level by five. You'll get a perk every even number of level. Initial skill levels are determined by your primary stats. In Fallout: New Vegas, level 30 is the standard maximum level attainable for any character.